Demon 5e stats.

These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. ... Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn ...

Demon 5e stats. Things To Know About Demon 5e stats.

Oni are hulking, demonic ogres with pale blue skin and a taste for humanoid flesh. They possess the ability to turn invisible and change their shape at will, allowing them to stalk their prey unseen before striking from within a cloud of unnatural darkness, finishing the fight with a blast of freezing magical wind.The Rise of Tiamat presents stats for an avatar of Tiamat, and Out of the Abyss has stats for several very different Demon Lords. Asmodeus' avatar (remember Asmodeus is a Forgotten Realms deity currently) should easily be on par with Tiamat's avatar and make even Demogorgon and Orcus look weak by comparison. Don't be afraid to throw out all the ... Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demon’s type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura. Baboon Demon of Set : 13 40 ft. Large fiend chaotic evil Bad Dog : 1 30 ft. Small fiend chaotic evil Bandit Heartless : 4 30 ft. Medium fiend chaotic evil Barghest : 5 30 ft. Medium fiend lawful evil Barrel Spider : 4 30 ft. Medium fiend chaotic evil Beelzebabe : 18 50 ft., climb 50 ft., fly 60 ft. Medium fiend lawful evil Beffudler : 1 0 ft ... The Bentley Brookland Coupe is a luxury car that has captured the attention of automotive enthusiasts around the world. Known for its elegant design and powerful performance, this ...

charmed, frightened, poisoned. Senses: darkvision 60 ft., passive perception 9. Languages: understands Abyssal but cant speak. Challenge: 1/8. Manes - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki.At 20th level, you learn a way to recover your strength in battle. As a bonus action for 12 breathing points, you may gain a surge of energy that grants you one of the following: You regain 3d8 + your Demon Slayer level hit points. You gain a +3 bonus to all damage rolls made with swords for 1 minute (concentration).Dust devils usually scour the land within 6 miles of a Blue Dragon Lair. A funneling cloud of whirling air with a vague semblance of a face, they can turn themselves into a screaming cyclone, creating a whirlwind that batters creatures even as it flings them away. Environment: Desert Mountain. Basic Rules.

The mighty Wand of Orcus is a huge, black, skull-tipped rod, fully 6-feet in length. Its head is an ancient, bleached jawless skull, whose eye sockets glow with ruddy, red light. It exudes an aura of primeval menace, chilling the soul and the body with the cold of the grave. Aura of Death.

While they are largely identical, the Mordenkainen set gives the demon prince fewer hit points (only 275) and slightly lower attack damage on both his gore attack and with his bardiche, Heartcleaver. Using the Out of the Abyss stats, Baphomet has a natural armor class of 22, 333 hit points and a speed of 40 feet. He has resistance to fire, cold ...Spirit of Death (4th level) BoMT. Spirit of Death is a good summon spell, but lacks the diverse options of other summon spells. It creates a flying undead spirit that deals necrotic damage, has Advantage on all of its attacks, and can make one creatured Frightened each round. Altogether, a decent combat pet.The demon makes three attacks: two with its fists and one with its hoof. Fist. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 9 (1d10+4) 1d10+4 bludgeoning damage. Hoof. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 10 (1d12+4) 1d12+4 bludgeoning damage. If the target is a creature, it must succeed on a ...Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything …Alkiliths were among the few denizens of the Abyss that even other demons found revolting, resembling a bright green mass of dripping, toxic corruption. Putrescence made living, alkiliths were embodiments of pestilence and heralds of blight.[3][2] Alkiliths had an ooze-like, green, phosphorescent body, dotted with about 3-7 swollen eye-globules. They were covered in a leathery coating that ...

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Melee Weapon Attack: +17 to hit, reach 20 ft., one creature. Hit: 26 (3d10 + 10) bludgeoning damage and the target is grappled (escape DC 20) if it is a Large or smaller creature. Until this grapple ends, the creature is restrained. The Father of Monsters has two tails, each of which can grapple only one target.

together to fight to the death, leaving Demogorgon victorious but weakened as the adventurers face off against the Prince of Demons. Even wounded and weakened, though, Demogorgon is a legendary foe, and the fate of the Underdark and all Faerûn rests on the adventurers' final battle. Wand of Orcus.Shapechanger: The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't ...Today, the upper management of the demonic hierarchy: the type 4 nalfeshnee, the type 5 marilith, and the type 6 balor and goristro. As mentioned before, demons can't be killed on the prime material plane—or on any other except their home plane, the Abyss. Any demon killed elsewhere simply re-forms there.Demons were chaotic evil fiends native to the Abyss, ever-evolving engines of destruction spawned in its infinite depths to act as living instruments of oblivion.[4][5][6] They were personifications of ferocity,[7] vile …The nightmare can grant resistance to fire damage to anyone riding it. Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride.

Nevertheless, the devils of the Nine Hells wage the Blood War eternally, pitting demon against devil—chaos against law—evil against evil. The existence of the Blood War is a fundamental law of the multiverse. Were the balance ever to shift, so too would the fate of the cosmos and the fates of all worlds. So sayeth Mordenkainen.The stung creature swells as its organs, muscle, and skeleton rapidly break down and reform. When the skin casing pops, it releases a spray of gelatinous goo and reveals the form of a lemure, the lowest form of devil. The new lemure is subject to the will of more powerful devils, and its fate from that moment on is the same as any lemure's.Maw Demon (5e Creature) The maw demon is copyright Wizards of the Coast. It can be found on page 137 of Volo's Guide to Monsters. It can also be found on page 176 of Mordenkainen Presents: Monsters of the Multiverse . Categories:Pale Night was an obyrith demon lord of unimaginable age, often referred to as the Mother of Demons, to whom the tanar'ri appeared as mere children. An unknowable enigma shrouded in mystery, to peer beyond her veil was to witness an indescribable horror so great that it was rejected by reality itself.[3][1] Pale Night appeared in a shimmer of …If the target is a creature, it must make a DC 23 Strength saving throw or be knocked prone. Summon (1/day). Kostchtchie summons 1d12 dretches, 1d6 glabrezus, 1d6 hezrous, 1 marilith, or 1 balor. The summoned demon appears in an unoccupied space within 60 feet of Kostchtchie, but can’t summon other demons.

Saving Throws Dex +11, Con +13, Wis +11, Cha +13 Skills Deception +13, Intimidation +13, Perception +11 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities charmed, exhaustion, frightened, poisoned Senses darkvision 120 ft., passive Perception 21 Languages all, telepathy 120 ft.

His eyes are crimson. Dagon is the demon prince of sea creatures. He is worshipped as a deity by legions of sahuagin, locathah, skum, lizardfolk, tritons (those that have accepted the ways of evil), and some merfolk. His Abyssal lair is not unlike the Elemental Plane of Water in that it is composed entirely of water.Magic Resistance. The tanarukk has advantage on saving throws against spells and other magical effects. ACTIONS. Mulitattack. The tanaruk makes one Bite attack and one Greatsword attack. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 +4) piercing damage.Description. Hezrous look like large, bipedal toads. Of course, they are demons so add to that a foul smell capable of poisoning even the hardiest of adventurers, a wide mouth of sharp teeth and powerful limbs capable of a huge amount of destruction. They also have a lair of organic armor beneath their skin, having been built specifically for ...Maw Demon. From Volo's Guide to Monsters, page 137. Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.A Demon Grinder is a bulky, armored coach that rumbles loudly as it crushes obstacles and enemies in its path with the help of a swinging wrecking ball. Action Stations. Helm, Weapons: Chomper, Wrecking Ball, 2 Harpoon Flingers View …A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30.Demon Armor. Armor (plate, heavy), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a ...Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage. Fire Breath (Recharge 5-6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

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The blade demon has advantage on saving throws against spells and other magical effects. Magic Weapons. The blade demon's attacks are magical. Actions. Multiattack. The blade demon makes two scythe hands attacks and then uses either its braid flail or wounding wings. Braid Flail. Melee Weapon Attack: +11 to hit, reach 10 ft., one target.

The demon vomits in a 15-foot cube. Each creature. the spew.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the. Maw Demon Legacy This doesn't reflect the latest rules and lore.Dominate Aerial Creature. Pazuzu can target up to six beasts or monstrosities with a fly speed and an Intelligence lower than 8 and cause them to make a DC 22 Wisdom saving throw. On a failed saving throw, the target is charmed by Pazuzu for 24 hours. The charmed target obeys Pazuzu’s verbal or telepathic commands.The Rise of Tiamat presents stats for an avatar of Tiamat, and Out of the Abyss has stats for several very different Demon Lords. Asmodeus' avatar (remember Asmodeus is a Forgotten Realms deity currently) should easily be on par with Tiamat's avatar and make even Demogorgon and Orcus look weak by comparison. Don't be afraid to throw out all the ...An example of an animal that starts with the letter “X” is the Xerus inauris, commonly known as the South African ground squirrel. These squirrels can be found in the southern Afri...Challenge 1/4 (50 XP) Proficiency Bonus +2. Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.Actions. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but ...A Barlgura is a Large, CR 5 Fiend (demon) that brutally attacks with fists and tusks after using its deceptive magic abilities to get close enough to ambush. Stat Block Breakdown. Starting from the top, we can see this is a Large fiend with a lot of Hit Points and a fast movement speed. Luckily, its AC isn't super high, so this thing can be ...Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1. hour You utter foul words, summoning one demon from the chaos of the Abyss.Are you a Cincinnati Reds fan looking for the latest news and updates? The official Cincinnati Reds website is your go-to source for all the information you need. From game schedul...Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one …

Everything about a lich's lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb the lich's work. A lich encountered in its lair has a challenge rating of 22 (41,000 XP). Lair ActionsThe planetar can innately cast the following spells, requiring no material components: At will: detect evil and good, invisibility (self only) 3/day each: blade barrier, dispel evil and good, flame strike, raise dead. 1/day each: commune, control weather, insect plague. Magic Resistance. The planetar has advantage on saving throws against ...Astaroth was a mighty demon prince of the Infinite Layers of the Abyss,[6][4][1][2][3] His title was Diabolus and he was concerned with matters of prophecy.[1][2] After his death, "Astaroth" became an alias for the arch-devil turned god Gargauth,[7] while the original Astaroth became a vestige.[2] Some time in ancient history, Astaroth—even then a very powerful demon lord—volunteered to ...Baboon Demon of Set : 13 40 ft. Large fiend chaotic evil Bad Dog : 1 30 ft. Small fiend chaotic evil Bandit Heartless : 4 30 ft. Medium fiend chaotic evil Barghest : 5 30 ft. Medium fiend lawful evil Barrel Spider : 4 30 ft. Medium fiend chaotic evil Beelzebabe : 18 50 ft., climb 50 ft., fly 60 ft. Medium fiend lawful evil Beffudler : 1 0 ft ...Instagram:https://instagram. 3031 memorial pkwy sw YOCHLOL - 5e stats. Medium fiend ( demon, shapechanger), chaotic evil. Shapechanger. The yochlol can use its action to polymorph into a form that resembles a female drow or giant spider, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. blooket codes december 2023 The stung creature swells as its organs, muscle, and skeleton rapidly break down and reform. When the skin casing pops, it releases a spray of gelatinous goo and reveals the form of a lemure, the lowest form of devil. The new lemure is subject to the will of more powerful devils, and its fate from that moment on is the same as any lemure's. maple grove photo contest The forests grow golden trees with emerald leaves. Streams of liquid silver wind past fields of lapis wildflowers. The Archdevil of Greed's home, the Halls of Avarice, is in the heart of a golden city. Everything within his palace is made of a precious substance, and it is filled to bursting with breathtaking treasures.Demon Grinder Gargantuan vehicle (12,000 lb.) Creature Capacity 8 Medium creatures Cargo Capacity 1 ton Armor Class 19 Hit Points 200 (damage threshold 10, mishap threshold 20) Speed 100 ft. Str 18 (+4) Dex 10 (+0) Con 18 (+4) Int 0 Wis 0 Cha 0 Damage Immunities fire, poison, psychic Condition Immunities blinded, charmed, deafened, … view from highway 101 crossword Dominate Aerial Creature. Pazuzu can target up to six beasts or monstrosities with a fly speed and an Intelligence lower than 8 and cause them to make a DC 22 Wisdom saving throw. On a failed saving throw, the target is charmed by Pazuzu for 24 hours. The charmed target obeys Pazuzu’s verbal or telepathic commands.Hey I'm fairly new to dming and recently iv wanted to create a stat block for Muzan Kibutsuji which is a demon slayer character and the progenitor of all demons. But I have no idea how to create a high CR monster of this calibre, or even where to begin looking at how to make his actions etc. 4. 1. Sort by: hair corral dayton The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route.10 (+0) Saving Throws Dex +5, Wis +5. Skills Perception +5. Damage Resistances cold, fire, lightning. Damage Immunities poison. Condition Immunities poisoned. Senses blindsight 10 ft., darkvision 120 ft., passive Perception 15. Languages Abyssal, telepathy 120 ft. ted bundy after execution photos The mighty Wand of Orcus is a huge, black, skull-tipped rod, fully 6-feet in length. Its head is an ancient, bleached jawless skull, whose eye sockets glow with ruddy, red light. It exudes an aura of primeval menace, chilling the soul and the body with the cold of the grave. Aura of Death.A Bone Devil is a type of devil that is found in the Nine Hells. Bone Devils are also known as Osyluths . Adventurers usually encounter these monsters in the Lower Planes. Bone Devils are physically imposing creatures; they use their strength and power to bully others into submission. how many seats at fenway concert You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.Imp. Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.Bone Devil 5e stat block. Bone Devil Stat block. The Bone Devil has three different saving Throws: Int +5, Wis +6, Cha +7. The skills of this creature are Deception +7 and Insight +6. The monster also has a couple of damage Resistances, namely cold, bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered. rogersville foodland Description. Their fur stained with the blood of fallen foes, minotaurs are massive, bull-headed humanoids whose roar is a savage battle cry that all civilized creatures fear. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Minotaur - A minotaur's roar is a savage battle cry that most civilized creatures fear. huffy bicycle serial number chart Actions. Multiattack: The devil makes two attacks with its chains. Chain : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the ... golden corral lorna road The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. ABOUT. Standing more than six feet tall, alu demons have dark flowing hair from which tiny horns ...Orcus » Monster Stat Block - DnD 5e. Huge Fiend (Demon), Chaotic Evil. Armor Class 17 (natural armor), 20 with the Wand of Orcus. Hit Points 405 (30d12 + 210) Speed 40 ft., fly 40 ft. STR. publix au jus sauce The gargoyle makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage. Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses ...A maw demon is a fiendish creature that resembles a huge, toothy mouth surrounded by a mass of writhing tentacles. It has no eyes, ears, or nose, but it can sense its surroundings through vibrations and smells. A maw demon is driven by an insatiable hunger for carnage and flesh, and will devour anything that crosses its path.